Economy
Configure progression, rewards, risk actions, and sinks in a way that stays fun without becoming farmable.
Economy goals and gameplay loop
The economy loop should reward healthy participation, create meaningful sinks, and avoid runaway inflation.
- Members earn currency through safe actions like work.
- Members spend through role shop, blackmarket, and bounties.
- Moderators monitor suspicious transfer chains and risk-action abuse.
Keep economy and security aligned: suspicious transfer bursts should be reviewed with moderation logs.
Core command map
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!balance!deposit <amount>!withdraw <amount>!pay <@user_id> <amount>!work!crime!rob <@user_id>!loan!duel <@user_id>!heist start!bounty place <@user_id> <amount>!buyrole <role_name_or_id>!blackmarket list!economy statusEconomy setup playbook
Goal
Launch a stable economy with clear rewards, sinks, and anti-farming controls.
Prerequisites
- Economy module enabled and visible in your server.
- At least one moderator responsible for weekly review.
- Role hierarchy ready for buyable role rewards.
Step-by-step setup
- Check status and baseline commands.
- Set payout and cooldown defaults.
- Configure role shop and sink commands.
- Enable anti-farming checks and logs.
- Run a controlled test with moderator accounts.
Verification checklist
- Work/deposit/withdraw/pay all execute successfully.
- Risk actions (crime/rob/heist) respect cooldown behavior.
- Role purchases consume balance and grant role correctly.
- Suspicious actions are visible for moderation review.
Common failure cases
- Too much currency generation from short cooldowns.
- Role shop failures due to role hierarchy.
- Payment abuse loops between alt accounts.
Rollback steps
- Lower risk success rates and increase cooldowns.
- Temporarily disable high-risk actions in incident windows.
- Remove mispriced role-shop entries and re-add corrected values.
Required economy snippets
Starter economy flow
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!economy status!balance!work!deposit 50!withdraw 20!pay <@user_id> 10Risk-action flow
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!crime!rob <@user_id>!heist startProgression and sinks
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!buyrole <role_name_or_id>!blackmarket list!bounty place <@user_id> <amount>Verification checks
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!balance!economy status!modstatsEconomy: Admin Configuration Step-by-Step
Baseline profiles
- Small server: slower payouts, longer cooldowns, fewer sinks.
- Medium server: balanced cooldowns with role-shop progression.
- Large server: stricter anti-abuse and weekly leader audits.
Key parameters
- start_cash: initial user balance.
- work_cooldown_seconds: work command pacing.
- crime_success_rate and rob_success_rate: risk action frequency and volatility.
- loan_interest_rate, loan_max_principal, loan_cooldown_seconds: debt risk limits.
- heist_cooldown_seconds, heist_reward_min, heist_reward_max: coordinated risk reward.
- max_gang_members, gang_creation_cost, season_duration_days: social pacing and reset cadence.
Sequential setup order
- Inspect current config.
- Set starter cash and cooldown.
- Set success rates and risk/reward values.
- Configure loan and heist boundaries.
- Configure gang and territory pacing.
- Validate with test users.
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!economyconfig list!economyconfig get start_cash!economyconfig set start_cash 50.0000!economyconfig set work_cooldown_seconds 3600!economyconfig set crime_success_rate 45.00!economyconfig set rob_success_rate 30.00!economyconfig set loan_interest_rate 0.1500!economyconfig set loan_max_principal 500.0000!economyconfig set loan_cooldown_seconds 86400!economyconfig set heist_cooldown_seconds 7200!economyconfig set heist_reward_min 50.0000!economyconfig set heist_reward_max 120.0000!economyconfig set max_gang_members 25!economyconfig set gang_creation_cost 0.0000!economyconfig set season_duration_days 30!economyconfig get season_duration_daysVerification sequence
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!balance!work!crime!rob <@user_id>!loan!economy streak!economy leaderboard weekly cashAnti-abuse checklist
- Keep rob and crime success rates moderate.
- Use meaningful cooldowns for work, heist, and loan.
- Set loan caps to avoid runaway inflation.
- Monitor top earners weekly.
- Add manual review for suspicious transfer chains.
Rollback examples
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!economyconfig set crime_success_rate 35.00!economyconfig set rob_success_rate 20.00!economyconfig set work_cooldown_seconds 5400!economyconfig set loan_max_principal 250.0000